8#ifndef IGL_COPYLEFT_CGAL_CONVEX_HULL_H
9#define IGL_COPYLEFT_CGAL_CONVEX_HULL_H
10#include "../../igl_inline.h"
29 const Eigen::MatrixBase<DerivedV> & V,
30 Eigen::PlainObjectBase<DerivedW> & W,
31 Eigen::PlainObjectBase<DerivedG> & G);
37 const Eigen::MatrixBase<DerivedV> & V,
38 Eigen::PlainObjectBase<DerivedF> & F);
43#ifndef IGL_STATIC_LIBRARY
44# include "convex_hull.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void convex_hull(const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedW > &W, Eigen::PlainObjectBase< DerivedG > &G)
Given a set of points (V), compute the convex hull as a triangle mesh (W,G)