libigl
v2.5.0
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column_to_quats.h
Go to the documentation of this file.
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COLUMN_TO_QUATS_H
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#define IGL_COLUMN_TO_QUATS_H
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#include "
igl_inline.h
"
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#include <Eigen/Core>
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#include <Eigen/Geometry>
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#include <Eigen/StdVector>
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#include <vector>
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namespace
igl
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{
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IGL_INLINE
bool
column_to_quats
(
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const
Eigen::VectorXd & Q,
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std::vector<
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Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > & vQ);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "column_to_quats.cpp"
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#endif
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#endif
igl_inline.h
IGL_INLINE
#define IGL_INLINE
Definition
igl_inline.h:15
igl
Definition
AABB.h:17
igl::column_to_quats
bool column_to_quats(const Eigen::VectorXd &Q, std::vector< Eigen::Quaterniond, Eigen::aligned_allocator< Eigen::Quaterniond > > &vQ)
de-"Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...)
include
igl
column_to_quats.h
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