libigl v2.5.0
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column_to_quats.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_COLUMN_TO_QUATS_H
9#define IGL_COLUMN_TO_QUATS_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12#include <Eigen/Geometry>
13#include <Eigen/StdVector>
14#include <vector>
15namespace igl
16{
23 const Eigen::VectorXd & Q,
24 std::vector<
25 Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > & vQ);
26}
27
28#ifndef IGL_STATIC_LIBRARY
29# include "column_to_quats.cpp"
30#endif
31
32#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
bool column_to_quats(const Eigen::VectorXd &Q, std::vector< Eigen::Quaterniond, Eigen::aligned_allocator< Eigen::Quaterniond > > &vQ)
de-"Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...)