8#ifndef IGL_BFS_ORIENT_H
9#define IGL_BFS_ORIENT_H
21 template <
typename DerivedF,
typename DerivedFF,
typename DerivedC>
23 const Eigen::MatrixBase<DerivedF> & F,
24 Eigen::PlainObjectBase<DerivedFF> & FF,
25 Eigen::PlainObjectBase<DerivedC> & C);
27#ifndef IGL_STATIC_LIBRARY
28# include "bfs_orient.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void bfs_orient(const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedFF > &FF, Eigen::PlainObjectBase< DerivedC > &C)
Consistently orient faces in orientable patches using BFS.