libigl v2.5.0
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Viewport.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_VIEWPORT_H
9#define IGL_VIEWPORT_H
10
11namespace igl
12{
14 // Simple Viewport class for an opengl context. Handles reshaping and mouse.
15 struct Viewport
16 {
17 int x,y,width,height;
18 // Constructors
19 Viewport(
20 const int x=0,
21 const int y=0,
22 const int width=0,
23 const int height=0):
24 x(x),
25 y(y),
26 width(width),
27 height(height)
28 {
29 };
30 virtual ~Viewport(){}
31 void reshape(
32 const int x,
33 const int y,
34 const int width,
35 const int height)
36 {
37 this->x = x;
38 this->y = y;
39 this->width = width;
40 this->height = height;
41 };
42 // Given mouse_x,mouse_y on the entire window return mouse_x, mouse_y in
43 // this viewport.
44 //
45 // Inputs:
46 // my mouse y-coordinate
47 // wh window height
48 // Returns y-coordinate in viewport
49 int mouse_y(const int my,const int wh)
50 {
51 return my - (wh - height - y);
52 }
53 // Inputs:
54 // mx mouse x-coordinate
55 // Returns x-coordinate in viewport
56 int mouse_x(const int mx)
57 {
58 return mx - x;
59 }
60 // Returns whether point (mx,my) is in extend of Viewport
61 bool inside(const int mx, const int my) const
62 {
63 return
64 mx >= x && my >= y &&
65 mx < x+width && my < y+height;
66 }
67 };
68}
69
70#endif
Definition AABB.h:17